Find The Pair – One Hour Reskin – iOS 10 and Swift 3 ready

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Updated for iOS10 and Swift 3​!!! Now helps Fyber! “Memory Koo” is now “Find the Pair”! PROOF: Two reskins of Find the Pair have already been featured by Apple 700+ instances! See particulars under… Hey, guys! Rebeloper right here! I wanna present you the best way to put your app on the App Store Tonight. Not in two months, not in every week however TONIGHT. The single hardest a part of a reskin enterprise is, realizing, what supply code to purchase. ESPECIALLY, in the event you’re new within the trade… Watch the video right here: https://player.vimeo.com/video/148249787
IMPORTANT: Do NOT use the phrase “memory” in your app title. Apple will reject it as a result of copyright. Discussion right here: http://forum.spritebuilder.com/t/app-rejected-beca… FEATURED BY APPLE!!! Food – Matching Game Download it from the App Store: https://appsto.re/it/qtxB6.i   FEATURED BY APPLE, AGAIN!!! iMatch – a card flipping sport Download it from the App Store: https://itunes.apple.com/us/app/id991094702

FEATURES

  • Coded in Cocos2D with SpriteBuilder – the main engine for iOS indie video games
  • Written in Swift – say good day to the brand new programming language for iOS
  • iOS10 ready – embracing the ability of the perfect OS on cell
  • 64 bit supported – all the time updated with Apple’s necessities
  • iPhone7, iPhone7 Plus and iPad Pro ready – fairly on all units

  • AdMob Banner – prime banner all through the entire sport
  • Chartboost Interstitials – full display advertisements with Ads Frequency characteristic
  • Supersonic Interstitials – full display advertisements with Ads frequency characteristic
  • Fyber Interstitials – full display advertisements with Ads frequency characteristic
  • Game Center Leaderboard – rank, problem and share your finest rating
  • Rating System – sensible score powered by iRate
  • No Ads In App Purchase – enhance your income

Addicting gameplay. Watch the video right here: https://player.vimeo.com/video/155218060

How to setup and reskin

Only 29 photos to reskin. Easiest reskin ever! You’ll be ready in beneath an hour. When including the Level System you’ll have solely 15 photos to reskin. When you buy a Rebeloper Source Code you buy greater than only a supply code. You buy the superior documentation and fixed assist. Just check out the 35 pages lengthy step-by-step documentation.   Got a query? query it within the Comments part. We reply every and each query in lower than 24 hours, however principally inside 3 hours (if we’re not asleep). Customer happiness is our #1 precedence. And after all, we provide a 14 days a refund assure.

Change Log

4.0.0 – (21.09.2016)

• Updated to iOS 10 and Swift 3 – this model will run solely in Xcode 8+

3.2.0 – (14.12.2015) – OPTIONAL

  • Added Fyber (recordsdata modified: GameKnowledge.plist, RebeloperKitMini.swift, AppDelegate.m, Info.plist, Bridging-Header.h; added recordsdata: fyber-sdk-lib, FyberCocos2dHelper.h/.m, CoreLocation.framework and MediaPlayer.framework)

3.1.4 – (15.11.2015) – OPTIONAL

  • Added a “More Games” button to the Main Menu Screen (recordsdata modified: MainMenu.ccb, MainMenu.swift, WorldContainer.ccb, WorldContainer.swift)
  • Improved Ads logic: if no Chartboost is out there than a SupersonicAds advert is proven (if out there) and vice-versa (recordsdata modified: RebeloperKitMini.swift, GameKnowledge.plist)

3.1.3 – (02.11.2015) – OPTIONAL

  • Updated SupersonicAds (6.3.4) (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
  • Updated Google AdMob SDK (7.5.2) (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/AdMob/GoogleCellularAds.framework)
  • Updated Chartboost SDK (6.0.1) (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Charboost.framework; recordsdata modified: AppDelegate.m – line 46, Bridging-Header.h – line 26)
  • Updated Documentation to 1.3 (minor typos)

3.1.2 – (13.10.2015) – CRITICAL

  • Updated Supersonic Ads SDK to v.6.3.2. (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
  • Allowed arbitrary hundreds for Supersonic Ads (rationalization: In iOS9 Apple has added in controls round ‘ATS’. In order to make sure un-interrupted assist for Supersonic Ad supply throughout all Mediation Networks, it was vital to make the next modifications in your information.plist: 1. Add in a dictionary referred to as ‘NSAppTransportSecurity’. Make certain you add this dictionary on the ‘Top Level Key’. 2. Inside this dictionary, add a Boolean referred to as ‘NSAllowsArbitraryLoads’ and set it to YES.) – Details right here: http://developers.supersonic.com/hc/en-us/articles/201328522-Getting-Started-with-the-Supersonic-iOS-SDK#step1

3.1.1 – (05.10.2015) – CRITICAL

  • mounted crash when making an attempt to share on iPad (file modified: RootViewControllerInterface.m)

3.1.0 – (21.09.2015) – CRITICAL

  • Changed photos
  • Changed title

3.0.0 – (16.09.2015) – CRITICAL

  • Updated to iOS9

2.2.1 – (21.08.2015) – OPTIONAL

  • Added SupersonicAds (6.3.0)
  • Updated Google AdMob SDK (7.4.1)
  • Updated Chartboost SDK (5.5.3)

2.2.0 – (15.08.2015) – OPTIONAL

  • Added Pause Panel (and performance) to Gameplay

2.1.0 – (06.08.2015) – CRITICAL

  • Added extra Chartboost Interstitial advertisements (recordsdata modified: WorldContainer.swift, MissionCompletedScene.swift)
  • Fixed crash after eager to play non existent stage 34 (recordsdata modified: MissionCompletedScene.ccb, MissionCompletedScene.swift)

2.0.0 – (30.07.2015) – CRITICAL

  • Removed Localizations
  • Removed Kamcord
  • Added Share button to Game Over scene
  • Added Level System
  • Changed design
  • Created “Setup” folder to simplify total setup
  • Moved “Attribution text” arrange into SetMeUp.swift
  • Added choice to cover “More Games” button
  • Changed Icons and Default photos

1.1.1 – (23.05.2015) – OPTIONAL

  • Fixed Sound On/Off not behaving because it ought to

1.1.0 – (13.04.2015) – OPTIONAL

  • Added Localization

1.0.5 – (10.04.2015) – CRITICAL

  • Updated RebeloperKitMini to v.1.0.Eight to assist Swift 1.2
  • Updated AdMob framework to v.7.1.0
  • Updated Chartboodt framework to v.5.1.5
  • Updated Cocos2d to v.3.4.9

1.0.4 – (05.04.2015) – OPTIONAL

  • Added advertisements to the Game Over scene

1.0.3 – (27.03.2015) – CRITICAL

  • Fixed bug when Chartboost advertisements had been nonetheless displaying up after the person has bought the “No Ads” In App Purchase (RebeloperKitMini up to date to v.1.0.7.)

1.0.2 – (25.03.2015) – CRITICAL

  • Fixed computerized Rate Popup bug

1.0.1 – (24.03.2015) – OPTIONAL

  • Updated RebeloperKitMini to v 1.0.6 (AdMob)

1.0.0 – (23.03.2015)

  • Initial Release

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